“The telephone was an aberration in human development. It was a 70 year or so period where for some reason humans decided it was socially acceptable to ring a loud bell in someone else’s life and they were expected to come running, like dogs. This was the equivalent of thinking it was okay to walk into someone’s living room and start shouting. It was never okay.”
(via ideasareawesome)
NYC. Rainy Tuesday.
Simplicity isn’t that simple

“Simplicity is the ultimate sophistication.” —Leonardo Da Vinci
Simplicity, by definition, is freedom from complexity; the absence of luxury or pretentiousness. Sophistication, on the other hand, often implies a sense of style, cultivated beauty and refinement. So is Da Vinci contradicting himself here?
On the contrary. I believe the ultimate level of sophistication happens when the refining process is so complete that there is truly nothing else to add and nothing else to take away; when the nature of a thing is perfectly represented and understood by its state and appearance. To behold it is to know and understand it.
This may seem overly philosophical, but as my co-author, Josh Porter, said recently, “Simplicity is much more than the trite “less is more” we so often hear. Simplicity is… about clarity.” And clarity comes from constant refinement.
John Maeda’s First Law of Simplicity states: The simplest way to achieve simplicity is through thoughtful reduction. Refinement that is thoughtful, calculated, and whenever possible and appropriate, based on data is one of the fundamental tools of any designer.
Anyone who occupies themselves with the task of creating truly usable products becomes instantly aware that achieving simplicity is not that simple. For any single feature in a product we must take into account the way it looks, the way it functions, its place in the overall system, affordances to help convey context of how and why it is to be used, as well as taking into account the motivation of the user.
Designers are in a constant process of weighing each decision against previous ones, against common conventions and against the user’s goals in order to create an interface, a product or a service that is clear in all its meaning and function. There is no denying the difficulty in this process. There is a delicate balance between the simplicity of use and the complexity of usefulness. But it is true the product that is clear in its purpose, elegant in its execution and simple in its use will set itself apart from the competition and endear itself to the user.
Designing for simplicity is a process of calculated refinement.
via: russianpencil: from 52weeksofux:
new 100 dollar bill redesign: “Know Its Features So You Can Know It’s Real”
The U.S Government has unveiled a new makeover for the $100 note, which is equipped with newer technology to prevent counterfeiting. This looks like a technical upgrade, not the full redesign many have been hoping for.
“…The blue 3-D Security Ribbon on the front of the new $100 note contains images of bells and 100s that move and change from one to the other as you tilt the note. The Bell in the Inkwell on the front of the note is another new security feature. The bell changes color from copper to green when the note is tilted, an effect that makes it seem to appear and disappear within the copper inkwell…
The back of the note has a new vignette of Independence Hall featuring the rear, rather than the front, of the building. Both the vignette on the back of the note and the portrait on the front have been enlarged, and the oval that previously appeared around both images has been removed…” —via press release
The United States Department of the Treasury has put together an “animated tutorial” and a video to get a better look at some of the new enhancements figured into the redesign. The new bills will not be put into circulation until February 10, 2011.
Sold! to me..
Such a cool music video..
“You have enemies? Good. That means you’ve stood up for something, sometime in your life.”





